#0424 - Powerful teaching games - LØRN.TECH

Tema: EDTECH

#0424 – Powerful teaching games

Expørt: Javier Chan

CEO

fra Processimlabs

Med lørner Silvija Seres

Can you make every job into a game, in order to learn better? And how do you start to use gamification in education? In this episode of LØRN Silvija talks to CEO of Processimlabs, Javier Chan, about how they simulate the real world, so their students can be ready for real life.

Noen kjappe med ekspørt Javier Chan

Javier Chan 

Admin questions: 

1) Name Javier Chan

2) Company: Processim Labs 

3) Title: CEO 

4) Tagline for publication: Transforming smartphones into pocket simulators that college professors can use as powerful and convenient teaching games.  

5) SoMe tags:  

                Twitter/Facebook/Instagram: @ProcessimLabs 

                LinkedIn: https://www.linkedin.com/company/processim-labs 

Podcast questions (we shall discuss these topics and your answers, approximately): 

1) Who are you and how did you become interested in this technology? 

                Javier Chan, CEO and co-founder at Processim Labs. XXX 

2) What are you doing at work? 

                General management 

3) What are the most important concepts in your technology (your sub-branch)? 

                I’m not sure I understand the question. 

4) Why is it exciting? 

                Because when I think about any problem in the world right now, I believe they can all be fixed through education. 

5) What do you think are the most interesting controversies? 

                I’m not sure I understand the question. 

6) Your own favourite projects? 

                I’m not sure I understand the question.  

7) Your other favourite examples, internationally and nationally? 

I’m not sure I understand the question. 

8) How do you usually explain what you do, in simplest terms? 

                We develop college-level educational games for mobile devices. 

9) What do we do particularly well in Norway of this? Or why Katapult? 

                Norwegians care, Katapult cares. 

10) Recommended reading / viewing? 

                Anything that you enjoy that takes your mind away from work. 

11) A favourite quote? 

                “I hear and I forget, I see and I remember, I do and I understand” 

12) Most important takeaway from our conversation? 

 

 

Dette lørner du:

Gamification
Experimentation
Teaching games
Education

Anbefalt litteratur:

We develop college-level educational games. Simulations of co— We develop college-level educational games. Simulations of complex processes designed specifically for mobile devices, that enable students to learn by doing, put their decision-making skills to practice and exercise critical thinking in a fun, entertaining and dynamic way.mplex processes designed specifically for mobile devices, that enable students to learn by doing, put their decision-making skills to practice and exercise critical thinking in a fun, entertaining and dynamic way.

Javier Chan

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